#Wed Sep 04 01:15:46 EDT 2019
shaderPack=OFF
TexMinFilB=0
shadowResMul=1.0
tweakBlockDamage=false
TexMagFilB=0
handDepthMul=0.125
oldLighting=false
TexMinFilS=0
renderResMul=1.0
TexMagFilS=0
TexMinFilN=0
shadowClipFrustrum=true
TexMagFilN=0
cloudShadow=true
normalMapEnabled=true
specularMapEnabled=true
antialiasingLevel=2
oldHandLight=default
